Final adjustments to the shadows, adding a light wrap, edge blur, and stock effects to finish the shot.
Bringing it all together in a multipass composite: background, shadows, ambient occlusion, specularity, motion blur and more.
Use Planar Tracking in Fusion and Painting in Photoshop.
Use 3D camera tracking and lighting to match the scene and create 3D animation.
Learn how to work with external models, textures, and animations.
Extract a 2D shadow pass from 3D for 2d manipulation. Or project soft shadows back into a 3D scene for use with the OpenGL renderer.