Use Planar Tracking in Fusion and Painting in Photoshop.
Use 3D camera tracking and lighting to match the scene and create 3D animation.
Learn how to work with external models, textures, and animations.
Bump maps and height maps can be used to simulate 3D displacement in materials. Use it to create rough textures and fine depth detail surfaces without the need to use an extreme number of subdivisions.
Use Camera Projection, attach images to 3D objects or use Image Plane 3D. Learn about the differences and apply the correct method in DaVinci Resolve & Fusion.
Attach materials to your Text3d or load 3D Models with textures. Use Blinn, Phong, Cook-Torrance, Ward and more.
Create true 3d light effects with rays. Separate light effects from geometry in the 3d and create 2d masks from 3d materials.
Light a 3D scene in DaVinci Resolve & Fusion and use advanced 2D tricks for volumetric lights and light wraps.
Create and manipulate simple 3D geometry in Fusion using Shape 3d, Image Planes, Displace 3D, Bender, Duplicate, Replicate and more.
Create your own combined tools with custom settings through Fusion Macros. You can export macros to the template library and to the Resolve Edit Effects Library.
Create a 3D set extension with camera tracking and card projection in DaVinci Resolve Studio & Fusion Studio. 2D post-processing with light wrap and color correction.
Polish archive footage and extend the frame for full HD. Inspired by the VFX from “First Man”, we enhance footage from the Apollo 11 launch. Artifact removal and set-extension with paint and clone techniques help build the shot.