Import, Animate, and Composite a 3D Spaceship Model into live-action drone footage. This is a complex shot that will require everything from applying textures, animating the model, 3D camera tracking and multi-pass compositing techniques.
We start with part 1 of this 5 part series where we will focus on the model import. You can load many different 3d formats into Fusion or the Fusion tab of DaVinci Resolve through the File -> Import -> FBX Scene (or in Resolve: Fusion – > Import -> FBX Scene).
When importing models from external sources, you often have to adjust or reload the textures, change parameters from the illumination model (blin, phong, etc.) and sometimes fix or redo the animations.
The Luminaris Starship model was created by Igor Puškarić with 3DSMax and Photoshop. Igor recorded a tutorial on how he created this model. You can watch his tutorial and learn more on his website on artstation. Also, feel free to check out his other amazing work while you are there.
Below is part 1 of the tutorial. Here’s the plan for the overall project and the next upcoming tutorials:
- Model import (this tutorial)
- 3D camera tracking, lighting, and animation
- Paintwork and planar tracking
- Multi-pass compositing
- Finishing touches
The download package below contains the material and solution files for all 5 parts.