Compositing with DaVinci Resolve & Fusion
Trailer, Course Description and more: Go to the Course Page.
Modules
2. System and Workspace
Lessons
3. Image Fundamentals
Lessons
- Preview Chapter 3 Free Preview
- 3.1 Chapter Introduction
- 3.2 Frame Size, Domain of Definition and Region of Interest
- 3.3 Color Depth, Banding, Noise and Error Diffusion
- 3.4 Color Spaces, Log and Gamma
- 3.5 Setup for Linear Workflow
- 3.6 Color Management in Resolve
- 3.7 Alpha Channel and Premultiplication
- 3.8 File Formats for Compositing
- 3.9 Quiz
4. Rotoscoping & Paint
Lessons
- Preview Chapter 4 Free Preview
- 4.1 Chapter Introduction
- 4.2 Review of Rotoscoping Tools
- 4.3 Shot Evaluation, Keying and Tracking
- 4.4 Paint Techniques
- 4.5 Roto for Consistent Edges
- 4.6 Shapes for Human Anatomy
- 4.7 Temporary Shapes
- 4.8 Roto, Keying, and Paint for Hair
- 4.9 Motion Blur and Edge Blur
- 4.10 Depth Channel from Polygons
- 4.11 Fog Effect
- 4.12 Best Practices for Roto
- 4.13 Quiz
5. Keying: Overview and Warm Up Exercises
Lessons
6. Advanced Keying Step by Step
Lessons
- 6.1 Chapter Introduction
- 6.2 Impact of Chroma Subsampling
- 6.3 Preprocessing – Denoise
- 6.4 Creation of Clean Plate from Keying Tools
- 6.5 Advanced Clean Plate Creation for Static Camera
- 6.6 Preprocessing – Screen Correction
- 6.7 Removal of Tracking Markers
- 6.8 Spill Suppression and Color Correction
- 6.9 Despill and Spill Color Replacement
- 6.10 Adaptive Edge Despill
- 6.11 Refining and Extending Edges
- 6.12 Processed Foreground Technique
- 6.13 Combining Channel Keyers for added Hair Detail
- 6.14 Delta Keyer Deep Dive
- 6.15 Quiz
7. Compositing and Integration
Lessons
- Preview Chapter 7 Free Preview
- 7.1 Chapter Introduction
- 7.2 Basic Compositing Example
- 7.3 Noise and Grain – Real vs Synthetic
- 7.4 Workflows for Noise and Grain
- 7.5 Matching Color with Manual Sampling
- 7.6 Histogram Matching
- 7.7 Procedural Lighting
- 7.8 Interactive Lighting
- 7.9 Shadows
- 7.10 Shadows from 3D
- 7.11 Defocus and Bloom Effects
- 7.12 Lens Distortion
- 7.13 Edge Blur and Light Wrap
- 7.14 Edge Manipulation in Merge and AddMix
- 7.15 Compositing Quality Checks
- 7.16 Quiz
8. Tracking
Lessons
- Preview Chapter 8 Free Preview
- 8.1 Chapter Introduction
- 8.2 Match Move with Point Tracker
- 8.3 Connecting Steady and Unsteady Parameters
- 8.4 Masks and Tracker Combined
- 8.5 Planar Tracker
- 8.6 3D Camera Track Basics
- 8.7 Nodal Pan vs Perspective Movement
- 8.8 Camera Parameters for 3D Tracking
- 8.9 Tracker Management and Advanced Tracking
- 8.10 3D Object Placement
- 8.11 Advanced 3D Integration
- 8.12 UV Extraction and Projection
- 8.13 Quiz
9. 3D and Multipass Compositing
Lessons
- Preview Chapter 9 Free Preview
- 9.1 Chapter Introduction
- 9.2 Project Concept
- 9.3 Setup and EXR Import
- 9.4 Camera Import
- 9.5 Working with FBX Scenes
- 9.6 Camera Projection
- 9.7 Loading Multipass EXR Files
- 9.8 Back to Beauty Composite
- 9.9 Adjusting Passes and Masking with Object ID
- 9.10 Z-Pass and Depth Effects
- 9.11 World Position and Volumetric Effects
- 9.12 Vector Passes
- 9.13 Normal Pass and Ambient Occlusion
- 9.14 Relighting with the Shader Tool
- 9.15 UV Pass and Replacing Textures in 2D
- 9.16 Deciding on the Right Passes
- 9.17 Quiz
10. Case Studies
Lessons
- Preview Chapter 10 Free Preview
- 10. Introduction to the Case Studies
- 10.A1 Interview Setup
- 10.A2 Clean Plate and Alpha
- 10.A3 Despill
- 10.A4 Finishing Touches
- 10.B1 Set Extension – Sky Replacement
- 10.B2 Tracking
- 10.B3 3D Elements
- 10.B4 Glass Hits and Final Flow
- 10.C1 Tears of Steel Keying
- 10.C2 Tracking
- 10.C3 Workflow for 3rd Party Applications
- 10.C4 Compositing the Background
- 10.C5 Fire Effects
- 10.C6 Steam Particles