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The end of every particle system requires a pRender node.
To make particles glow, you can add a soft glow between a pEmitter and a pRender node.
The pRender node controls how many particles are generated, the size, and the color of the particles.
Setting the velocity to 1.0 will cause the particles to move down in the frame.
Configuring particles to work in 2D or 3D occurs in the pRender node.
