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The Delta Keyer can handle both matte creation and spill suppression.
What happens when you set the Delta Keyer’s Solid Replace mode to “Source”?
A light wrap helps blend the foreground and background by overlapping the edges of the keyed subject with the colors of the background.
What is the advantage of using a Camera3D node or Projection3D node instead of directly mapping a texture onto the Shape3D windshield?
When setting up a Camera3D node for projection mapping, what must you enable?
